Nov 11, 2006, 11:43 PM // 23:43
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#1
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Jungle Guide
Join Date: Dec 2005
Guild: Heros of Titans Realm [HotR]
Profession: W/
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Favorite shield stats?
Talk about what stats you like to look for on your shields. Personally, I'm not sure whether I'd prefer a -2(in stance)/-2(when enchanted) or a -2(in stance)/-3(while hexed). Which do would you prefer in PvE? Or do you like to go with heal bonuses or condition duration reduction?
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Nov 11, 2006, 11:45 PM // 23:45
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#2
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Banned
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I like 30/-5 because it's easy to get, cheap, and it's the lazyman's best friend. No condition involved, just chance.
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Nov 11, 2006, 11:56 PM // 23:56
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#3
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Krytan Explorer
Join Date: Feb 2006
Location: New York
Guild: Vanquishing Memories [VM]
Profession: Mo/Me
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I use a bunchof shields when i play on my tank. When farming with stances obviously a +45 /-2 in stance. When running with enchants i use +45/-2 while enchanted (also use this on my ranger) and for generic purposes i use the + 30/-5.
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Nov 12, 2006, 12:06 AM // 00:06
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#4
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Furnace Stoker
Join Date: May 2005
Location: Houston, Texas
Guild: Dawn Treaders [DAWN]
Profession: W/Mo
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most of the time I use +45/-2 while enchanted, but I always have my stance and 30/+5(20) for flexibility.
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Nov 12, 2006, 01:17 AM // 01:17
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#5
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Banned
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+30/-2 Stance shield is my favorite.
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Nov 12, 2006, 09:56 AM // 09:56
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#6
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Desert Nomad
Join Date: Feb 2006
Profession: W/
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does anyone use any of the new anti condition mods?
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Nov 12, 2006, 11:20 AM // 11:20
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#7
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Wilds Pathfinder
Join Date: Nov 2005
Location: Birmingham, England
Guild: Taking Aegis
Profession: Mo/Me
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I like +30hp always, +10 ar Vs (whatever), any serious warrior has a collection of them.
I used to have a decent collection of them when max was +8 Vs but sold them to raise money for monk FoW ^^
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Nov 12, 2006, 07:03 PM // 19:03
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#8
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Academy Page
Join Date: Jun 2006
Guild: ~
Profession: Mo/
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30/-2(stance) mainly because most of my builds has an IAS stance included.
But the other stats are useful, because there are times when you'll need them over others.
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Nov 12, 2006, 07:13 PM // 19:13
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#9
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Frost Gate Guardian
Join Date: Jul 2006
Profession: Me/
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30/-2 stance? I have a 45/-2 stance shield......
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Nov 12, 2006, 07:18 PM // 19:18
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#10
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Forge Runner
Join Date: Mar 2006
Guild: [ToA]
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he means 30 always, and -2 when in a stance
mine:
45/-2 stance
60/-3 hexed
30/+7vs dwarfs(for shiverpeaks)
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Nov 12, 2006, 07:19 PM // 19:19
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#11
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Academy Page
Join Date: May 2005
Location: Finland
Guild: Leones Justicia [LEO]
Profession: Me/Mo
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30/-2 stance, the +30 is unconditional, 45/-2 stance shield, +45 when you are on stance...
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Nov 12, 2006, 07:55 PM // 19:55
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#12
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Desert Nomad
Join Date: Feb 2006
Location: Monkeyball Z
Guild: S.K.A.T. [Ban]
Profession: Mo/
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30 hp allways, 10 AL vs Slashing/Blunt/Piercing/Fire
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Nov 12, 2006, 08:04 PM // 20:04
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#13
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Academy Page
Join Date: May 2005
Location: Finland
Guild: Leones Justicia [LEO]
Profession: Me/Mo
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Sorry had little lag...
Last edited by Shadwu; Nov 12, 2006 at 08:07 PM // 20:07..
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Nov 12, 2006, 10:01 PM // 22:01
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#14
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Jungle Guide
Join Date: Aug 2005
Location: Illinois, US
Guild: Heroes of Talia [HoT]
Profession: Mo/
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I prefer an unconditional +30hp so your health doesn't drop when a stance/enchantment ends. Besides that, I like -5/20% or -2 stance the best. The armor versus damage type shields can be nice, but they're a little limited.
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Nov 12, 2006, 10:17 PM // 22:17
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#15
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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I don't like -2 (stance), -2 (enchanted) or -5 (20%) mods because: a)they're conditional/chance and b)they're only defensive against physical damage which my warrior's armour is already resistent to. I like -blind(20%), -weakness(20%) and -crippled(20%) accompanied by +30 health.
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Nov 12, 2006, 11:34 PM // 23:34
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#16
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Jungle Guide
Join Date: Aug 2005
Location: Illinois, US
Guild: Heroes of Talia [HoT]
Profession: Mo/
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The thing with the reduced conditions is you'll probably get them removed much faster by your monk than they would wear off even with -20% duration. If it was -50% duration or -20% duration for all conditions I might give it more consideration, but as they are right now I don't see them as being very useful.
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Nov 13, 2006, 12:44 AM // 00:44
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#17
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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Quote:
Originally Posted by Effigy
The thing with the reduced conditions is you'll probably get them removed much faster by your monk than they would wear off even with -20% duration. If it was -50% duration or -20% duration for all conditions I might give it more consideration, but as they are right now I don't see them as being very useful.
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I agree. I think its fair to say that all shield 'secondary' mods are pretty weak especially after the update when reductions were limited to physical only.
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Nov 13, 2006, 07:47 AM // 07:47
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#18
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Frost Gate Guardian
Join Date: May 2006
Profession: W/
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I'm trying to build a -10 Vs slash, +30HP shield. Already ahve full contingent of dual reduction shields. +10 vs slash seems verrry useful.
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Nov 13, 2006, 08:12 AM // 08:12
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#19
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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Reduction mods are excellent in skirmish situations where you don't have reliable condition removal. And since the damage reduction has been altered they're still rather strong. Well, reduces blind anyway. Reduces cripple isn't bad either.
Again though, these things are far better in splits than in an 8v8 confrontation. However, considering how condition removal light pug monks generally are it would've been an assist, fortunately my hero monks are far better than any pve monk I've encountered.
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Nov 13, 2006, 09:55 PM // 21:55
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#20
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Academy Page
Join Date: Jul 2006
Guild: The Phoenix Followers
Profession: W/Mo
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45/-2 stanced
A serious warrior would not forget an IAS or defensive stance, and THAT is the time you need this shield.
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